The Bellicose Conspiracy

Brigands on the Eastern Road
"But I want to kill him!"

After three weeks of preparation, the party returned to the castle to receive their first order from Heindall. The mission wasn’t complicated: travel the eastern road and root out brigands that have taken up raiding since the jarl’s death. The group left Kressius and Bobby behind to watch the triplets and the house, and ventured on to Miner’s Pass, a small village in the hills. The mayor of Miner’s Pass gave them a cart and an idea to pose as a group of peasants delivering ore to a nearby town. The bait worked by the second day, and they were beset by the highwaymen. The fight was initiated by a surprise attack from the half-orc leader of the group who lopped off Keya’s bow arm in a single swing. While the rest of the party made quick work of the bandits, the leader wasn’t going down easy. Before he fell, he cut Audrey’s ear clean and fell to the ground laughing.

A fter a little interrogation of the leader (and Kressius’ unexpected arrival) the party followed the leader, now in bondage, to his hideout, where he claimed a genie was also residing. The genie had agreed to grant a wish to the half-orc after he brought him enough gold. Arriving in the cavern on the mountainside, the half orc attempted to turn the party over to the genie for his wish, but the genie revealed he was merely a jann, and had no wishes to grant. The party chased the genie into the cave and beat him down, forcing him to kneel and beg for his life. In exchange, the jann would bring them to a genie that could grant a wish.

Joining hands, the jann plunged the heroes into the Plane of Water, and promptly swam away. The heroes held their breath as long as they could, before falling unconscious

The Triplets Return Home
We accept.

As Kressius watched over the triplets in the Darkpine Druid Grove, the rest of the party was looking for them. Heading west from the Wild Elf village, the group encountered a set of tracks. Following this set of tracks onto a well worn path, the group found a trail used by a treant. Knowing they were headed in the right direction, they ventured into the woods, eager to finally reunite with Kressius and the children. Unbeknownst to them, these tracks were not of a treant, but of an animated tree Hardroot commanded to remove the leprechaun that attacked Kressius. The party was jumped by the one-handed fey, along with an eerie Quickling he had befriended. Before Kressius and Nightflower arrived to aid the group, the foul leprechaun had already stunned and murdered Sweely. Striking him down, the party resolved to carry their companion’s body to the druid grove to seek aid. To their delight, the old elf elder of the grove agreed to reincarnate Sweely, and he was reborn a Halfling. No sooner had they revived the monk-rogue the triplets began to ask of their father. Nishtara told them the truth, knowing it was the right thing to do, but the girls were overcome with grief. Serra ran into the woods, with Jhin, Happy, and Keya not far behind. The trio encountered a darkly dressed man who had Serra by the hair with a sword to her throat. With quick thinking and quicker shooting, the sharpshooters and canine companion brought him down with the girl unharmed. After a brief interrogation and a note in his belongings, the party discovered he was hired by Jakar, who is Jarl Egil’s court chaplain. Not wanting to waste any more time in the woods, the party bid the grove goodbye and rode south for the castle, but not before stopping to see Elder Hardroot and the other treants. As they left the forest they came upon a griffon rider and a white dragon locked in fierce battle. An uncanny arrow to the dragon’s throat, fired by Krassisu, brought it down to them, and a combination of arrows and alchemist’s took the scaly beast to the ground. The griffon rider thanked them, and after a short discussion and the summoning of the knights searching for the girls, the party returned to the castle. Though they were exhausted, they knew they had accomplished a task of great importance, and received not only compensation in loot, but in an invitation to the newly crowned Serra’s court. The heroes accepted, and returned home to Rocksfall for three weeks of relaxation before their first assignment.

The Mystery of Blackweyr
"No women, please!"

Sweely, Jhin, and Bobby, along with a rogue, sorcerer, and paladin, ventured into the forest to find the long-forgotten ruins of Blackweyr, a former stronghold of wyvern riders, in hopes of slaying a dragon supposedly nested in the fort. The group was led by a sullen dwarf Paladin Ironbeard. The group was beset by black kobolds wearing black armor and teardrop emblems. With equal parts strategy and brute force, the party fought their way into the fort and into its depths, where they discovered a demon of sorrow. This demon called herself The Mistress, and had fed upon the grief the kobolds expressed for their dead black dragon ‘god’ and enslaved them to guard and feed her. The heroes beat her down after a difficult battle, but they were unable to prevent the death of the paladin and the corruption of Ironbeard. The dwarf left the castle in shame, and the heroes left with wealth and story. They received a reward of riches and land from the mayor of Rocksfall, and declared the place as their base of operations. The sorcerer and the rogue, wanting nothing more than their part of the loot, parted ways with the others.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.